Novelizations also exist where the film itself is based on an original novel: novelist and screenwriter Christopher Wood wrote a novelization of the James Bond film The Spy Who Loved Me. A writer has these rights if he contributed the source material (or added a great deal of creative input to it) and if he was moreover properly credited. If a film company also wishes to have a separate novelization published, the company is supposed to approach the author who has "Separated Rights". If a film is based on a novel, the original novel is generally reissued with a cover based on the film's poster. Dewey Gram's Gladiator, for example, included historical background information. Writers select different approaches to enrich a screenplay. In some cases, separate novelizations of the same film are written for publication in different countries, and these may be based on different drafts of the screenplay, as was very clearly the case with the American and British novelizations of Capricorn One. Thus the novelization occasionally presents material which will later on appear in a director's cut. It might take an insider to tell whether a novelization diverges unintentionally from the final film because it is based on an earlier version which included deleted scenes. Publishers aim to have novelizations in shops before a film is released, which means it is usually necessary to base the novelization on a screenplay instead of the completed film. Sometimes the "novelizer" invents new scenes in order to give the plot "added dimension", provided they are allowed to do that. Ambitious writers are driven to work on transitions and characters just to accomplish "a more prose-worthy format". Writers usually achieve that by adding description or introspection. The writer of a novelization is supposed to multiply the 20,000–25,000 words of a screenplay into at least 60,000 words. King Kong (1932) novelization of King Kong (1933) The increasing number of previously established novelists taking on tie-in works has been credited with these works gaining a "patina of respectability" after they had previously been disregarded in literary circles as derivative and mere merchandise. This makes these relatively inexpensively produced works a commercially attractive proposition in the case of blockbuster film franchises. Īccording to publishing industry estimates, about one or two percent of the audience of a film will buy its novelization. Conversely, film novelizations help generate publicity for upcoming films, serving as a link in the film's marketing chain. A film is therefore also a sort of commercial for its novelization the film's success or failure affects the novelization's sales. This has been attributed to these novels' appeal to fans: About 50% of novelizations are sold to people who have watched the film and want to explore its characters further, or to reconnect to the enthusiasm they experienced when watching the film. Įven after the advent of home video, film novelizations remain popular, with the adaptation of Godzilla (2014) being included on The New York Times Best Seller list for mass-market paperbacks. The first ever video game to be novelised was Shadowkeep, in 1984. The novelizations of Star Wars (1977), Alien (1979) and Star Trek:The Motion Picture (1979) sold millions of copies. Film novelizations were especially profitable during the 1970s before home video became available, as they were then the only way to re-experience popular movies other than television airing or a rerelease in theaters. One of the first films with spoken dialogue to be novelized was King Kong (1933). Novelizations of films began to be produced in the 1910s and 1920s for silent films such as Les Vampires (1915–16) and London After Midnight (1927). #Capricorn one two different novel series#Novelization of chapter 8 of the film series Les Vampires (1915–16).
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